moment I learned that there are three:1) CL NUI PlatformDeveloped by Nui's Daniel Alexp (other well-known products he developed include PS3 's Windows drivers). Can be downloaded here , the target platform is Windows7. Can obtain the color camera, the depth sensor and the accelerometer sensor data, the use is simple and convenient.2) Openkinect/libfreenectLaunched by Hector Martin, the first to hack Kinect
developed the drive, at the moment I learned that there are three:1) CL NUI PlatformDeveloped by Nui's Daniel Alexp (other well-known products he developed include PS3 's Windows drivers). You can download it here . The target platform is windows7, which can obtain color camera, depth sensor and accelerometer data. Simple and convenient to use.2) Openkinect/libfreenectLaunched by Hector Martin, the first to hack
:
Toofardepth
tooneardepth
unknowdepth
Depth image each pixel is 16 bits, defining a short data to store the depth image:
short [] depthpixeldata=new
Showrt[depthframe.pixeldatalength];d Epthframe.copypixeldatato (depthpixeldata);
For each point in the depth image, p (x, y), Depthframe.width is the depth image width, and the distance of the target object to the Kinect
To undertake the Kinect body Sense Enterprise project, game Project Outsourcing Beijing Company, professional team, members of the professional WPF products company Frontline developers, have large-scale product development experience;Provide quality after-sales service to ensure product quality, lightweight products can provide a clear source code, business needs can be one-on technical guidance.Welcome to Contact QQ:372900288, Tel: 13911652504;We of
In July March this year, the SDK version 1.7 was released. The biggest difference between the SDK version and the previous version was the addition of Kinect interactions and Kinect fusion. Kinect interactions provides some new controls with pose recognition, such as the push-to-press button and grip-to-Pan list control. It also supports interaction between multi
To undertake the Kinect body Sense Enterprise project, the game Project outsourcing has a wealth of cases to provide a demonstration, the public can sign the formal contract, invoicing.We are Beijing's company, professional team, members of the professional WPF products company Frontline developers, have large-scale product development experience;Provide quality after-sales service to ensure product quality, lightweight products can provide a clear so
To undertake the Kinect body Sense Enterprise project, the game Project outsourcing has a wealth of cases to provide a demonstration, the public can sign the formal contract, invoicing.We are Beijing's company, professional team, members of the professional WPF products company Frontline developers, have large-scale product development experience;Provide quality after-sales service to ensure product quality, lightweight products can provide a clear so
0. Preface:first of all, my development environment, Visual Studio is 2013, the system is the 64-bit version of WIN8, the SDK is the Kinect for Windows SDK 1.8 version. Although the previous blog post cost a half-time, translated the new features of 2.0SDK, but I still decided to return a version. In fact, I've been using the SDK in 2.0 to debug Kinect, but the lab provided
Original: http://www.cnblogs.com/yangecnu/p/3428647.htmlThe Kinect fusion feature was introduced in Kinect for Windows SDK1.7. This feature has been improved and enhanced in the 1.8 SDK, and Kinect fusion allows us to use the Kinect for Windows sensor for three-dimensional geometric reconstruction of real-world scenari
In July March this year, the SDK version 1.7 was released. The biggest difference between the SDK version and the previous version was the addition of Kinect Interactions and Kinect Fusion. Kinect Interactions provides some new controls with pose recognition, such as the push-to-press button and grip-to-pan list control. It also supports interaction between multi
"Original: Http://www.cnblogs.com/TracePlus/p/4136297.html"
This series is primarily a comparison of the current version of Kinect for Windows (v1) and the Next Generation Developer Preview (v2) to introduce the evolving hardware and software in the context of C + + developers. This paper is a thorough comparison of the configuration and operating conditions of the sensor. The Kinect for Windows Devel
The 1.7 SDK was released this March, and the biggest change in this version of the SDK was the addition of the Kinect Interactions and Kinect Fusion. The Kinect Interactions offers a number of new, posture-aware controls such as push-to-press buttons, Grip-to-pan list controls, and support for multiple users, with two of people interacting, and these newly added
Microsoft recently released the latest version of the Kinect SDK, which can implement real-time Kinect fusion and provide rich gesture interaction functions, making it increasingly attractive to somatosensory interaction developers. Openni 2.0 and later versions are also converted to Microsoft's official Kinect driver, which also shows the general trend of the in
we've already installed developer Toolkit 1.8, let's do a further test. first find the Kinect for Windows SDK v1.8 in the Start menu and click on Developer Toolkit Browser v1.8.0. after opening, there are a lot of things that we choose from the right tools to filter, and then we can see Kinect Studio, Kinect explorer-d2d, Kin
Assume that the VS2010 is installed and ready for use.
I. Installing and configuring the Kinect for Windows SDK v1.7
Download the Kinect for Windows SDK and developer Toolkit on the official website:
Kinectsdk-v1.7-setup.exe (mainly provides the Kinect driver and Device Access interface) (link address: https://www.microsoft.com/en-us/download/details.aspx?id=369
This is the first time to use the Markdown Editor to write a blog, like this without any form of comfortable editor, free and easy to read, to leave an unnatural natural section of the memorial to find a comfortable editor.This time, record the use of WIN7/WIN8 built-in PowerShell to control the Kinect and change the tilt angle of the Kinect.After we installed the Kinect SDK, all the drivers and related lib
Introduction to the code of Kinect bridge OpenCV KinectBridge With OpenCV
KinectBridge With MATLAB OpenCV profile and project download
Driver version: Kinect forWindows SDK v1.7
Project name: KinectBridgeWithOpenCVBasics-D2D
Programming Language: C ++
Program configuration and running
Documentation. This document only describes how to configure OpenCV environment variables and so on. We can understand it a
Console output deep data:
Using system; using system. collections. generic; using system. LINQ; using system. text; using Microsoft. kinect; namespace hellokinectmatrix {class program {static void _ kinect_depthframeready (Object sender, depthimageframereadyeventargs e) {// obtain the depth data of Kinect, and print the depth value to using (depthimageframe depthframe = E. opendepthimageframe () {If (de
develop a virtual roaming tool using the Kinect sensor within Naviswork. We thought Naviswork should has the good performance of updating its 3D viewer frequently. (The result shows it is.) Naviswork ' s view is very sensitive to the motion of captured by the Kinect sensor). Xiaodong is a key contributor on the camera controlling in NW, he did a great job!We designed the motions to control the Naviswork vi
The following excerpt from Heresy's blog:
Color Image: 1920x1080 x @ 30/15 FPS (depending on ambient brightness)
Depth Image: X 424 @ fps, 16bit distance (mm), detectable range 0.5 ~ 8 M
Infrared Image: X 424 @ FPS, 16bit strength value
Sound information
According to the original data above, the software can be used to trace the human body, skeleton identification (0.5 ~ 4.5 M). Under K4wv2, up to six people, 25 joint points per person (right), where each joint point ca
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.